AI Glasses

Natural interaction, wherever you wear them.

Starting from everyday glasses, VIKERY explores on-the-go AI interaction, connecting the device, companion app, and services so controls fit how people use them while moving.

Black AI glasses on a light stone surface, showing the rectangular frame and temple design
Close-up design detail of the AI glasses temple, hinge, and interaction buttons

Familiar glasses,
a new way to interact.

A clean rectangular frame, with the interaction area tucked into the temple. The everyday look stays, so the product fits into daily life.

  • Everyday frame design
  • Temple interaction area
  • Device and app coordination

Use cases

On-the-go information

For practical information needs on the move, we discuss interaction methods and feedback pacing suited to wearable devices.

Task-specific assistance

For use cases with clear procedures, we can work together to identify which tasks suit a wearable device.

Cross-device experience

When a companion app is needed, we can explore how actions and information carry over between the glasses and other devices.

Development scope

Specific development work is defined by project requirements.

Wearable hardware design

Device form, hardware design, and embedded software are coordinated around on-the-go use, keeping device-side development aligned with interaction goals.

On-device interaction

How features are accessed, the steps involved, and feedback are defined for each use case, so the feature scope fits the conditions of wearable use.

Connectivity and app coordination

As needed, we can discuss how device connectivity, the companion app, and AI services connect within the system.